Anita Sarkeesian, while making
several valid points, falls into the classic sensationalist trap of exaggeration
and hyperbole. These extended and weakly supported claims take away from the
valid claims she makes and detracts from her credibility. The second video I
choose to watch was “Women as Background Objects pt 2” and she addressed in
more detail how sexualized women have become in video games. She talked about
how sexualized female characters are often used to market to a straight male
audience and exist as little more than objects. I agree that such
representations are shallow and lack artistic value but she tries to place
misogynistic shackles on far too many female characters for my liking.
She addressed the random acts of
violence towards female characters in games like Grand Theft Auto and Red Dead
Redemption as macho power fantasies being fulfilled and here her argument seems
to weaken. Anita Sarkeesian is incredibly knowledgeable about games as long as
it sticks to her argument and she seems to conveniently forget the other
murders and beatings in these games. I have seen quite possibly thousands of
random acts of violence and crime in both Grand Theft Auto and Red Dead
Redemption. These are mature games, featuring explicit violence, drug use and
language. The sad truth of the world of both GTA and RDR is that sexual
violence happens and women are beaten. The games do not portray these things as
positive or in any way acceptable. They simple depict a darker and more
dangerous side of the world we live in. The depiction is not a service to
depraved male desires but rather a valid piece of an incredible artistic work in
the case of both GTA and RDR.
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